Surviving Vallas
Staying Healthy

Marika is counting on you to keep a close eye on her health.
Hitpoints (HP) determine how many hits Marika can take before she dies. The skill “Sanctuary” will let her take one additional hit at 0 HP, except from falling.
Endurance (MV) determines how hard Marika can push herself before she needs rest. Certain skills can mitigate many of the negative effects of tiring out, but her better moves will still be less effective.
Death is Inevitable?

If Marika dies, your choices are to rebirth or accept fate. Accepting the fate will drop her back to the world map. From there, you can try another area or retry the failed area—starting from the beginning. Rebirth will allow you to return Marika to the last Save Point Ankh Statue she used. Marika will be restored to full health and endurance, but her Rogue Rating rank will be penalized.
Marika will be injured if she falls from a height greather than 2/3 of a screen, so be careful with those jumps!
Elixirs

There are four common elixirs that Marika can find. These items are added to her inventory when collected, and can be saved for use in any area. The elixirs have both temporary and permanent effects. Elixirs can only be taken from an area once, so use them wisely!
The Emerald Elixir restores health. If Marika has a lot of HP, she may need to drink multiple emerald elixirs to regain full health.
The Sapphire Elixir restores health to full and raises maximum life by 3 HP. These elixirs are especially valuable early in the game!
The Ruby Elixir restores energy to full and raises maximum energy by 1 MV.
The Gold Elixir temporarily raises Marika’s strength. Gold elixirs are rare, so they should be saved for urgent situations!
These are other, rare elixirs that Marika can find. Keep an eye out for them!
Strategic Tip!
Healing elixirs restore health over time. If Marika has learned the skill “Sanctuary”, this effectively gives her near-immortality. When she takes a fatal hit and is dropped to 0 HP, she will quickly be brought up to 1 HP. She can then take another fatal blow and be dropped to 0 HP instead of killed. As long as she doesn’t take two fatal blows in very quick succession, she will be immortal until the healing effect wears off.