Armor

How to stay protected

Equipping Marika

Marika can find and wear armor. Armor reduces damage by a certain percentage, up to a certain limit.

Example: An armor item could reduce damage taken by 50% up to 25 points. If she were to take 100 HP damage, this armor would only protect her from 25 of those points, leading her to take 75 points damage.

Certain enemy NPCs also wear armor! Trial and error will eventually reveal which enemies are armored. She can also find and learn a high enough level of the skill “Scry Enemy”.

Wearing armor encumbers Marika, thus reducing her maximum endurance (MV). Marika’s maximum MV cannot be reduced below half of its unencumbered value. This means Marika may need to gain MV to wear the heavier armors. Don’t forget that ruby potions raise Marika’s maximum endurance!

The most common armor items protect Marika’s legs (boots), torso (tunic), and arms (bracers). She cannot wear more than one item for each of these parts of her body. The armor also only protects against damage to the part of her body that it covers. Bracers won’t do any good if she stubs her toes on the stairs!

Some armor items have negative effects, so be sure to inspect each item carefully! Do the advantages outweigh the disadvantages?

Rings

Eventually, Marika will find rings. Unlike other equipment, she can wear as many rings as she wants. As is with armor, rings have both positive and negative effects, so she may want to shuffle them around when necessary.